Gameplay Level2
2006 - Director : Matos, Jean-Marc
Choreographer(s) : Matos, Jean-Marc (France)
Video producer : K. Danse
Gameplay Level2
2006 - Director : Matos, Jean-Marc
Choreographer(s) : Matos, Jean-Marc (France)
Video producer : K. Danse
Gameplay Level2
Interactive choreography.
An eutopia* for two human beings immersed in a milieu with complex rules, which emphasizes the power of a relationship dealing with outside and inside authority.
*Eutopia is the neologism invented in 1516 by the English writer Thomas Moore in his book The Utopia which gives its name to the Imaginary island. Different from utopia whose privative prefix u and the radical topos mean ” a place that does not exist”, different from dystopia whose prefix mean “bad”, eutopia is constructed with the prefix eu-, which means « a place of good ».
Source: K. Danse
More Information: www.k-danse.net
Matos, Jean-Marc
Dancer, choreographer and artistic director. Trained at the Cunningham Studio in New-York, he has performed with David Gordon (Judson Church). He is interested in the impact of digital technology on society, in order to develop a meaningful relationship between dance and new media. He has choreographed more than 45 pieces which have been presented extensively in France (Avignon Festival, the Pompidou Center, etc.) and in many countries (Europe, Central and South America, USA, Canada, North Africa, India, Pakistan). He is involved in several cross-cultural and multidisciplinary projects, including the EU supported projects Metabody and Wholodance, for which he is one of the co-organizing partners.
Matos, Jean-Marc
Jean-Marc Matos; video editor
K. Danse
Contemporary dance Company involved in many production, mediation and research projects integrating dance and digital arts.
The choreographic approach of the K. Danse Company develops a contemporary movement language by the dialectic confrontation between the physical body (lived, experienced) and the visual body (seen, virtual). www.k-danse.net/en
Since 1983, K. Danse has been present in major festivals and cultural events in France and abroad: Festivals of Aix en Provence, Avignon In, la Rochelle, Châteauvallon, Métafort d’Aubervilliers, American Center of Paris, Georges Pompidou Center, Grande Halle de la Villette, Maison des Arts de Créteil, Maison de la Danse de Lyon, Centre National Art et Technologie de Reims, Centre National de la Danse, ISEA 2000 à Paris, Monaco Dance Forum, Espace Odyssud de Blagnac, Cité de l’Espace de Toulouse, Electrochoc Festival, Digital Art Center Le Cube of Issy Les Moulineaux, Arts Center of Enghien les Bains, the Ardenome Gallery in Avignon, the CENTQUATRE in Paris, Le Louvre Pyramid in Paris (with the BodyFail project, laureate of the 2017 Open Art Pulsar Prize), CURIOSITas Festival, Paris-Saclay (2019)…
The company has toured in Central America, Senegal, India, Vietnam, Morocco, Spain, Mexico, Venezuela, Italy, Great Britain, Germany, Pakistan, Belgium, Hungary, Canada and USA and has presented performances at the Soros Center of Budapest, Video Fest and Podewill Centrum, Berlin, Hamburg International Festival, Foundation Polar in Caracas, Festival Medi@rte in Monterrey, Festival VAD Girona and IDN Barcelona (Catalonia), The international Video Art Festival of Casablanca (Morocco), The National Theatre of Guatemala, NIAS of Bangalore (India), Festival Llunes d’esBaluard of Palma de Mallorca (Balearic Islands), ScenoFest Festival Quadrennial of Prague (Czech Republic), International Forum of Dance and Theater of Huesca, Spain (Price for the most innovative performance, 2012, with the Tactile Sensations project), Casa Paganini (Genoa, Italy), Romaeuropa Festival (Rome), La Sorbonne Abu Dhabi (United Arab Emirates, 2018), International Festival of Video Art (Casablanca, Morocco, 2019)…
Recipient of a grant “projet Phare 2017” from la Diagonale Paris Saclay for the RCO project (with scientist and artist Sarah Fdili Alaoui), recipient of the Fellowship Residency program from the Bogliasco Foundation 2017 (Genoa Italy, New-York).
Gameplay Level2
Artistic direction / Conception : Jean-Marc Matos, Antoine Schmitt (co-conception, création des tableaux visuels et sonores interactifs)
Choreography : Jean-Marc Matos
Interpretation : Izaskun Insausti, Lucien Brabec
Additionnal music : Mark Pritchard, Gadi Sassoon, Ana Roxane, Guy Andrews, Givi Gelashvilii, Selm, Marin Gore, Kagami Smile, Spangle, Caterina Barbieri, Doris Day, Alva Noto, Clark
Lights : Fabien Leprieult
Costumes : Flaure Diallo Design
Sound : Sébastien Bramardi, Anne-Valérie Thauront (enregistrement vocal)
Other collaborations : Antoine Schmitt
Production / Coproduction of the choreographic work : K. Danse
DANCE AND DIGITAL ARTS
Yield Variations on dissuasive urban furniture
CHRISTIAN & FRANÇOIS BEN AÏM – VITAL MOMENTUM
Les Rencontres chorégraphiques internationales de Seine-Saint-Denis
40 years of dance and music
The “Nouvelle Danse Française” of the 1980s
In France, at the beginning of the 1980s, a generation of young people took possession of the dancing body to sketch out their unique take on the world.
[1970-2018] Neoclassical developments: They spread worldwide, as well as having multiple repertoires and dialogues with contemporary dance.
Meeting with literature
Collaboration between a choreographer and a writer can lead to the emergence of a large number of combinations. If sometimes the choreographer creates his dance around the work of an author, the writer can also choose dance as the subject of his text.
When reality breaks in
Do you mean Folklores?
Presentation of how choreographers are revisiting Folklore in contemporary creations.
Maison de la danse
Dancing bodies
Focus on the variety of bodies offered by contemporary dance and how to show these bodies: from complete nudity to the body completely hidden or covered.
Dance and music
The relationship between music and choreographic works varies throught dance history.
Dance and percussion
Découvrez de quelles manières ont collaboré chorégraphes et éléments percussifs.